Rule 478.1
Layers are applied and evaluated continuously. All Game Objects have their layers updated in the same instant, but each Game Object is treated separately and individually when evaluating layers.
- 478.1.a If evaluating a Game Effect’s applicability depends on information from one or more other Game Objects, that Game…
- 478.1.b If a Game Object has an object level dependency with a Game Object that itself has an object level dependency with a…
- 478.1.c If a dependency chain loops back around on itself, identify the minimum set of Game Objects in the loop and evaluate…