Rule 438 Prevent
Prevent
- 438.1 Preventing damage is the act of reducing the Damage a set of game objects would take.
- 438.2 When damage is Prevented, it is replaced with an event where the source of the damage deals that much damage reduced…
- 438.3 When damage is dealt this way, reduce the Prevent Value being tracked on the Unit affected by the Prevent action by…
- 438.4 Damage dealt to a Unit that has that all of that damage Prevented is not considered to have been dealt to it at all.
- 438.5 Damage can still be assigned to Units in combat that are affected by Prevent. The damage dealt as a result of that…
- 438.6 Prevent is a Limited Action.
- 438.7 Prevent is a Delayed Replacement Effect. See rule 367. Replacement Effects for more information. See rule 390. Delayed…