Rule 383.4
Some Conditions are commonly used and structured in a way that explicitly defines their use and other properties of the Effect that is associated with it.
- 383.4.a Play Effects are Triggered Abilities whose Condition includes the Permanent that has the Play Effect being played to…
- 383.4.b Targeting Effects are Triggered Abilities whose Condition includes a Game Object becoming targeted.
- 383.4.c Conquer Effects are Triggered Abilities whose Condition includes a Unit participating in, and successfully Conquering…
- 383.4.d Hold Effects are Triggered Abilities whose Condition includes a Unit being present at a Battlefield during the…
- 383.4.e Attack Triggers are Triggered Abilities that trigger when a Unit or Player gains the Attacker designation for the…
- 383.4.f Defend Triggers are Triggered Abilities that trigger when a Unit or Player gains the Defender designation for the…
- 383.4.g Some effects may instruct a player to “activate” one of these named triggered abilities.