Rule 370.1
Replacement Effects apply to any event or instruction that qualifies for their application. A Replacement Effect will specify the circumstances by which an event or instruction will qualify to be replaced.
- 370.1.a An event is the singular moment that results from a Game Action being performed or from a Game Object changing state…
- 370.1.b When a Replacement Effect applies, it replaces the qualifying event with one or more Game Actions or events, or the…
- 370.1.c Replacement Effects are applied before any qualifying event has actually occurred.