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Showdown

How a Showdown starts, who has Focus, and how it ends. Written for rules effective 2026-10-16.

Start

A Showdown begins when control of a battlefield is Contested during a cleanup and the turn is in a Neutral Open State.

Rule 344

Start

Contested between two players with Units there? The Showdown opens as the first step of Combat. A Showdown already going on becomes a Combat Showdown.

Rule 344.1

Start

No Units of different players there (a move to an empty battlefield)? A Showdown opens during the next cleanup.

Rule 344.2 · Rule 316.8.b.1

Start

The player who applied Contested gains Focus as it begins.

Rule 345

During

Players act in an alternating fashion. In a Showdown State only cards and abilities with Action or Reaction can be played.

Rule 342 · Rule 308.1.a

During

With Focus a player either plays a legally timed card or ability, which starts a Chain as normal, or passes.

Rule 347 · Rule 347.1 · Rule 347.1.a · Rule 347.2

During

When that chain closes, the next player in turn order gains Focus.

Rule 347.1.b

During

Focus does not pass this way if the chain was opened by a triggered ability or an Add ability.

Rule 346.1

During

Non-Combat Showdown with opposing Units arriving? It becomes a Combat Showdown in the following cleanup.

Rule 316.8.b.1.a

End

If all players pass once in sequence, the Showdown ends.

Rule 347.2.a · Rule 348

End

A Combat Showdown goes on to the remaining steps of Combat.

Rule 348.1

End

A Non-Combat Showdown: if only one player's Units remain and they do not control the battlefield, they establish control. That is a Conquer if they have not scored it this turn.

Rule 348.2 · Rule 348.2.a · Rule 348.2.a.1